Fate Points 1
Character Points 5
Strength Damage 2D
Body Points 37
Wound Level / Body Points Range
Stunned / 22-29
Wounded / 14-21
Severely Wounded / 7-13
Incapacitated / 3-6
Mortally Wounded / 1-2
Dead / 0
Equipment: handy spanner ( + 1D bonus o relevant repair rolls; reduces darkness modifiers by 30 (9) in flashlight mode); mining laser (damage 4D; range 5/10/- ; shots 30); spare energy cell (50 shots); enviro-suit.
Disadvantages: Achilles’ Heel: Low Gravity(R3), + 1 to all Agility difficulties in a gravities of 1 g or less; Quirk (R2), must make a Difficult willpower roll to avoid becoming mesmerized by shiny raw minerals or metals.
Special Abilities: Hardiness (R4), +4 to damage resistance totals; Skill Bonus: Vehicle Tech (R1 ), + 1 to exoskeleton repair, flight systems repair, and vehicle repair rolls.
Description: You live for the thrill of discovering new metal and mineral deposits. You’ve amassed quite a collection of specimens. You probably would’ve located m:my more by this time, but you sometimes find yourself simply staring at shiny crystals and metals for hours.