Hurshuk Ecoscientist Template

Species: Hurshuk

Occupation: Ecoscientist

Agility 2D+1

Mechanical 3D

Strength 3D+1

Knowledge 3D+2

Perception 3D+2

Technical 2D

Metaphysics 1D

Funds 3D

Credits 525

Fate Points 1

Character Points 5

Strength Damage 2D

Move 3 walking, 6 swimming

Body Points 36

Wound Level / Body Points Range

Stunned / 22-29

Wounded / 15-21

Severely Wounded / 8-14

Incapacitated / 4-7

Mortally Wounded / 1-2

Dead / 0

Equipment: peratolk’alm’ola hand scanner ( + lD to sensors and +ID to sense rolls to gain information only); hand comp with burlap cover and spare scholarchips; knife with wooden handle (damage+ 2); cred-key on chain.

Disadvantages: Achilles’ Heel: Metabolic Difference (R3 ), must eat twice as much vegetation as normal and gets ill when eating meat – the more meat, the more ill; Hindrance: Low Self-Esteem (R4), +4 to command, persuasion, and intimidation difficulties; Hindrance: Atypical Move (R2), swimming Move of 6, walking and climbing Move of 3, and no jumping; Quirk (R3 ), cold-blooded, so changes in temperature affect mood and health.

Advantages: Equipment (R2), peratolk’alm’ola hand scanner; Size: Large (Rl), scale value 3.

Special Abilities: Longevity (Rl); Natural Armor: Shell (R2), +2D to damage resistance total.

Description: With your dull coloration and patterns at such a young age, you’re certain you’ll never have a mate. So you decided to rake your passion for ecology off world, helping others survey new planets and determine how best to use them without destroying them.

D6 Space Aliens, Volume I (WEG 51022), © 2005 Purgatory Publishing Inc.
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