The following stylistic rules are to be applied to all material on this site.
“OpenD6” is one word, not two.
The correct name is “OpenD6”, not “OpenD6 System”.
“Role-playing” is a single word and is hyphenated; “role playing ” and “roleplaying” are incorrect.
Die codes are always abbreviated by leaving off the “6” after the “D”. 1D instead of 1D6.
Die codes are always written with a capital. 1D not 1d.
“Game Master” is a title. It is always capitalized when referring to a specific person or a titular role in the game.
- Ryan is our Game Master.
- Ask your OpenD6 Game Master what happens next.
- Joe is a game master at chess.
“Game Master” is two words; “Game Master”, not “GameMaster” or “gamemaster”.
“Game Master” is always abbreviated as “GM”, not “gm”.
Categories of game terms are not capitalized. Specific instances of game terms are capitalized. “Traits,” “attributes,” “skills,” and “specializations” are categories and are therefore not capitalized. Individual attributes and skills are specific instances of game terms and are therefore capitalized. “Normal” and “Extranormal” are specific instances of game terms and are therefore capitalized.
- Two traits in OpenD6 are attributes and skills.
- Assign die codes to your attributes.
- He put 1D into the Normal attribute Strength and 1D into the Extranormal attribute Magic.
- Assign die codes to your skills.
- He put 1D into Guns as a skill and 1D into Desert Eagle as a specialization.
Difficulty codes are lowercase when used descriptively and capitalized when referring to a specific position on the difficulty chart. Capitalized difficulty codes are always followed by a specific value in parenthesis.
- Picking the lock proved to be of moderate difficulty.
- The difficulty to beat the lock is Moderate (11).