Species: Lonthyn (Outer-World)
Occupation: Assassin-Spy
Agility 4D+1
Mechanical 2D
Strength 2D
Knowledge 3D
Perception 3D
Technical 2D+2
Funds 3D
Credits 525
Fate Points 1
Character Points 5
Strength Damage 1D
Move 10
Body Points 30
Wound Level / Body Points Range
Stunned / 18-24
Wounded / 12-17
Severely Wounded / 6-11
Incapacitated / 3-5
Mortally Wounded / 1-2
Dead / 0
Equipment: dagger (damage+ 1 D) in hidden sheath; light protective armor (Armor Value + 2); extra doses of Lewa’aln; cred-key
Disadvantages: Nutritional Requirement (R3), chemical and nanotechnical “cocktail” with failure to take daily resulting in -5 to damage resistance totals plus 1D damage total cumulative daily; Quirk (R2), paranoid – (-2) to all social interaction totals in situations involving not distrusting another.
Advantages: none
Special Abilities: Fast Reactions (R1), + 1D to initiative rolls and one extra action per round thrice per adventure; Hypermovement (R2), +4 to base Move; Natural Hand-to-Hand Weapon: Nanotech Enhanced Skeleton (R2), +2D to Strength Damage when using fists, with Additional Effect (R1) can also use with any weapons able to support great strength, and Flaw (R1), all brawling and melee combat difficulties are increased by +2 when using this Special Ability.
Description: It’s difficult to keep your repugnance toward aliens in check, but you need to: You’re gathering data on these vials creatures, which your superiors will use to determine how best to exterminate them.