This warship is intended to serve as a background feature or plot device. It has one or two weaknesses, which the Game Master selects and reveals at the appropriate time.
For those who aren’t into a customized model, this generic freighter can haul them around the galaxy without much trouble. Assuming the ship didn’t have any quirks when it was won in a poker tournament.
An interstellar cruise ship and transport vessel, the Galaxy’s Wings offers a means of getting around the universe without purchasing an entire ship. The vessel is one of many in its corporation’s fleet. It offers numerous amenities, such as exercise and sports rooms, theaters, shopping, restaurants, and more. It has a strict schedule and visits only the most popular planets. This is partly for safety (it has minimal armaments and thus sticks to patrolled space) and partly for economic reasons.
A sturdy warship that sees a lot of combat, the blockade runner is the place to be for those who want to get plenty of action.
Pirate vessels come in all shapes and sizes. This example is fairly typical, being a refitted cargo vessel with much of the portage space being used for additional weapons and shields. Many of the components come from several black-market sources, making the typical pirate ship look like a ragtag collection of parts welded together.
The carrier is a huge military vessel used to ferry sublight fighters via interstellar travel and to launch them into combat. The carrier’s flight compliment includes six squadrons of six fighters each. The carrier usually also holds four shuttlecraft for administrative duties or ship-to-shore travel (as carriers are too huge to operate within the atmosphere of a planet). Most carriers are not as heavily armed as their massive size would imply, instead devoting more space to hangar and launch facilities and entrusting their defense to the fighters they carry, as well as to the escort vessels that usually accompany the carrier in fleet operations.
These ships represent two different versions of a hard-hitting strike fighter used primarily for offense rather than defense. The first has moderate weapons and no atmospheric capabilities, while the second, though slower, has interstellar capabilities, totes bigger guns, and can swoop down to planets.
Used for short jaunts between planets and space stations and other orbiting vessels, shuttlecraft can transport people and cargo safely, even if not comfortably. This is the most common type used as an auxiliary ship on board large naval vessels as well.
The military depends on scout ships for gathering information and transporting important couriers and some supplies. Megacorporations and independent adventurers use these ships for much the same reason. They are designed to be quick and agile, able to get their crews out of trouble as quickly as they got into it. Those with interstellar drives and long-term supplies can patrol the wastes of space for years.
The remote outpost can serve as a research station or a communications relay on an asteroid or moon. Add a small energy cannon, and it works well as a military defense station. It’s designed to work automatically, having no means of supporting life, though it needs periodic checking for refueling and maintenance.