Pirate Corsair

Pirate vessels come in all shapes and sizes. This example is fairly typical, being a refitted cargo vessel with much of the portage space being used for additional weapons and shields. Many of the components come from several black-market sources, making the typical pirate ship look like a ragtag collection of parts welded together.

Crew: 2

Passengers: 6

Life-Supporting Modules: group airlock (2 tons, 300 cr); bridge (4 stations, 8 tons, 1.6 eu, 400 cr) with +1D navigation, sensors, and shields and +3D gunnery upgrades (6 eu, 5,400 cr) and pilot autofunction program (15 eu, 8,000 cr, 3D each in piloting and gunnery); 2 weapons duty stations (with cannons, 2 tons, 0.4 eu, 150 cr) with +3D gunnery upgrade each (6 eu, 5400 cr); combined leisure room and lounge (24 areas, 4.8 eu, 2,800 cr); medical bed (1.5 tons, 0.3 eu, 400 cr) with +1D medicine upgrade (1 eu, 900 cr); 8 one-persons room (20 areas, 10 tons, 1000 cr); hallways to connect rooms (44 tons, 8.8 eu, 2,200 cr)

Cargo Modules: bulk (equipment and weapons lockers plus cargo area; 100 tons, 210 eu, ,500 cr); 8 escape pod bays (16 tons, 3.2 eu, 8,800 cr)

Life-Support Supplies: food storage (2 tons, 2 eu, 40 cr); standard food (8 people/2 months, 1.6 tons, 1,600 cr); atmosphere (44 person-areas/2 months, 8,800 cr)

Weapons: 2 laser cannons (8 tons, 22 eu, 28,000 cr, five arcs each, range 3/12/25, damage 6D each); 2 missile launchers (6 tons, 4 eu, 6,000 cr, forward arc, ammo 1 each, range 2/3/7, damage per missile) 4 passive homing (2,000 cr, damage 6D each) in 4 ammo bays (4 areas, 8 tons, 1.6 eu, 400 cr)

In-System Drive (10 tons, 24 eu, 8,500 cr)

Move: 8 (space), 400 (atmosphere, 1,150 kph)

Maneuverability: +2D (12 eu, 3,600)

Interstellar Drive: 2.0 (60 tons, 200 eu, 101,000 cr); backup: 0.1 (9 tons, 10 eu, 6,000 cr)

Total Energy Requirements: 340

Power Plant: 385 energy units generated (27 tons, 36,500 cr)

Hull Toughness: 3D (232 tons, 116,000 cr)

Atmosphere Capability: streamlining (58 tons, 23,200 cr),

landing gear (47 tons, 17,400 cr)

Armor: +3D (135 tons, 135,000 cr)

Shields: +3D (21 tons, 9 eu, 202,500 cr)

Total Tonnage: 879

Scale: 20

Total Area Units: 440

Length: 220 meters (cylinder), 147 meters (ellipsoid), 110 meters (wedge)

Total Cost (new): 720,415 credits/Price Difficulty: 92

D6 Space Ships (WEG 51017), © 2005 Purgatory Publishing Inc.
This page is Open Game Content.