Species: Barathax
Occupation: Military Trainer
Agility 3D+2
Mechanical 2D+2
Strength 2D+2
Knowledge 3D
Perception 3D+2
Technical 2D+1
Funds 3D
Credits 525
Fate Points 1
Character Points 5
Strength Damage 1D
Move 10
Body Points 32
Wound Level / Body Points Range
Stunned / 19-25
Wounded / 12-18
Severely Wounded / 6-11
Incapacitated / 3-5
Mortally Wounded / 1-2
Dead / 0
Equipment: needler pistol (damage 30; range 25/75/150; ammo 50); worn syntheleather mesh long-coat (Armor Value +10); cred-key
Disadvantages: Enemy (R2), wanted dead or alive as a traitor of the Barathax; Hindrance; Arrogance (R2), + 3 to con and persuasion difficulties; Hindrance: Reduced Hardiness (R2), -2 to damage resistance totals; Quirk (Rl), must make a Moderate willpower roll to overcome dislike of cold temperatures or be at +2 to all difficulties until warm again, Quirk (R2), make a Difficult willpower roll to be wet or will do nothing until dry.
Advantages: none
Special Abilities: Enhanced Sense: Sight (Rl), +1 to sight-based skill totals; Enhanced Sense: Hearing (Rl),+l to hearing-based skill totals; Extra Body Part: Tail (Rl); Skill Bonus: Agility (Rl), + 1 to acrobatics, climb /jump, and dodge totals; Natural Hand-to-Hand Weapon: Claws (Rl), + lD damage.
Description: Your parents say that you spent too much time alone as a scout among soft aliens, and that’s why you’ve rejected your own people. You now seek out potential victims of the Barathax in the hopes of training them to defend themselves against possible attacks.