Species: Malcharan
Occupation: Cybersculptor
Agility 2D+2
Mechanical 2D
Strength 3D
Knowledge 3D+2
Perception 4D
Technical 2D+2
Funds 4D
Credits 700
Fate Points 1
Character Points 5
Strength Damage 2D
Move 10
Body Points 35
Wound Level / Body Points Range
Stunned / 21-28
Wounded / 14-20
Severely Wounded / 7-13
Incapacitated / 3-5
Mortally Wounded / 1-2
Dead / 0
Equipment: cybernetic right forearm Enhanced Sense: Touch (R1), +3 to touch-related skill totals; Extra Sense (R1), +1D to search and investigation rolls when attempting to detect flaws in stonework, crystals, etc.; both have Cybernetics (R1); hammer (damage +2); set of chisels (damage +2 each); cred-key.
Disadvantages: Debt (R1), owes money to a former patron for passage and supplies; Learning Problems (R1), must try a skill and fail at least 3 times during an adventure before being able to improve it; Hindrance: Arrogance (R2), +2 to bargain, con, and persuasion difficulties.
Advantages: none.
Special Abilities: see cybernetics in equipment description.
Description: You travel the galaxy, seeking inspiration and new materials to carve in .In addition to selling your art, you make a little extra money by valuing jewels for megacorporations and gem sellers. You think highly of yourself and have a hard time learning from anything but your own mistakes.