Move: 12
Scale: Human
Fear: 4
Health Points: 17
STR 4D+2
CON 3D
DEX 4D
Melee Combat +1D
Melee Parry +2
INT 3D+2
Equipment
Attack:
Flindbar (Iron bar with chains) STR+1D (Blunt)
if Melee Combat roll beats opponents Parry or difficulty by double, then target is disarmed by the chains
Unarmed Strike STR+1 (for claws) (Slash)