Tag Archives: abilities

Pillars of Gaming

There are three pillars of gaming in a FreeD6 game: skirmish, social interaction, and problem-solving. Role-playing means approaching each of these pillars using the attitude and abilities of a created character. The results of the game create the emergent narrative which feeds memorable role-playing. The three pillars are the ways in which characters interact with the setting of the game. Read the Full Article

Luck Points

Luck is an extranormal ability. A character must be a Dynamic character to have the Luck ability. Luck is a ranked ability; for every rank of Luck, the character begins a play session with one luck point, regardless of the number of luck points the character ended the previous session with. Normal: a Stock character does not have the luck ability. Read the Full Article