Taurid Mercenary Template

Species: Taurid

Occupation: Mercenary

Agility 3D

Mechanical 3D+2

Strength 4D

Knowledge 2D+2

Perception 2D+2

Technical 2D

Funds 3D

Credits 525

Fate Points 1

Character Points 5

Strength Damage 2D

Move 10

Body Points 40

Wound Level / Body Points Range

Stunned / 24-32

Wounded / 16-23

Severely Wounded / 8-15

Incapacitated / 4-7

Mortally Wounded / 1-3

Dead / 0

Equipment: laser pistol (damage 4D, range 25/75/150; shots 15) with 2 spare energy cells (15 shots each); Plastovararmor (Armor Value +1D+1); standard comlink; personal hand comp; cred-key

Disadvantages: Devotion (R3), to herd; Employed (R1), as mercenary; Prejudice (R1), +2 to difficulties while interacting with meat-eaters; Quirk (R2), claustrophobia aboard confined starships sets in after six months

Advantages: Contacts (R1), with herd; Size: Large (R1), scale value 1
Special Abilities: Hardiness (R3), +3 co damage resistance totals; Natural Hand-to-Hand Weapon: Horns (R1), +1D damage

Description: You decided to become a mercenary to fulfill your duty to the herd. You hope that on one of your assignments, you’ll hear about a pastoral world where your people can settle down and you can go into farming, as you’ve always wanted to.

D6 Space Aliens, Volume I (WEG 51022), © 2005 Purgatory Publishing Inc.
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