One of the things I find most frustrating about most any RPG is that the action economy is most efficiently used in a series of attack and defense rolls. Most game systems don’t incentivize any other kind of exchange. Movement especially is given little attention and it’s difficult to force a character to move. When you do force a movement to disadvantageous terrain or gain advantageous terrain yourself, a simple move action by the opponent undoes the work.
All posts by Winston
Normal Attribute: Tech
Tech – Tech is an important part of the Space Bricks universe. Buildings, gear, and vehicles need to be put together and reinvented as well as smashed into bricks and studs. Characters need to be able to use their creations as well. Tech-based characters will be able to operate vehicles, computers, and complex systems as well as create new things from component parts.
Normal Attribute: Wit
Wit – Wit describes a character’s charisma, attention to detail, and people skills. Most interactions with animals and other characters will depend on how they use their wits. Witty characters understand not only the relationships between others but how all things are connected.
Normal Attribute: Agility
Agility – Agility describes a character’s ability to move with speed and balance, their hand-eye coordination, and the ability to move smoothly and surely. Agile characters are great at getting into difficult places and manipulating fine components.
Normal Attribute: Might
Might – Might describes a character’s physical ability to fight with others, move or destroy heavy objects, resist damage, and hurl things with force and accuracy. Mighty characters tend to be larger than normal.
Extranormal Attribute: The Force
The Force – The Force is an energy field created by all living things. It surrounds us and penetrates us. It binds the galaxy together, not unlike the locking studs on top of bricks. The Force enhances the connections between a character and the world around them. It is a powerful ally. Star Wars Lego has only one Extranormal attribute – The Force, though different traditions may call it by other names.
Gadgeteers
Gadgeteers are the people who make things and put things back together – and they do it exceptionally well. These people are vital resources for everyone on any side of a conflict. Call them grease-monkeys, gearheads, gadgeteers, techies or whatever, their role is the same, making the toys better and putting them back together after they get broken. Gadgeteers are often a vital part of any team but they are rarely in the spotlight, usually their work is behind the scenes making everyone else’s job easier.
Gangs
As long as there have been folks with free time and streets where they could roam, there have been street gangs. Traditionally, gangs are groups of hard-living individuals united by some common bond or theme. This bond may seem trivial to outsiders such as living on the same street, belonging to the same church, or working at the same profession but for those heavily into the gangs it can be an all-important distinction. Although they usually consist of a majority of men, many gangs accept female members … as long as they’re tough enough and are willing to pledge loyalty
Flesh Constructs
In the nineteenth century, science gave the world steam engines, telephones, vaccines, and dozens of other marvels that form the foundation of modern technological achievement. Despite these glorious accomplishments, this was also the time in which darker ambitions festered in remote castles, basements of sanitariums, and secluded universities. This twisted, “mad” science did not make miracles; it made monsters of flesh and bone.
Fey Folk
Fey folk come in many forms; among the most often seen manifestations are the brownie, the fairy, the leprechaun, nymph, and the pixie. These are not the only forms that the fey folk come in, as they are associated with everything in nature and some artificial constructions as wd1.