Gargantuan lizards tower over the civilized world like vengeful gods and gaze upon the fragile constructs of people with contempt. Their appearance heralds carnage of apocalyptic proportion and often causes lesser beings to quake in fear. The massive behemoths can be defeated on rare occasions, but the cost in life and resources is usually quite high. Such victories are often pyrrhic at best.
Tag Archives: sci-fi encounter
Gargantuan Blob
Strange menace from another world? Government experiment gone awry? Nature’s response to the scourge that is humanity?
Gadgeteers
Gadgeteers are the people who make things and put things back together – and they do it exceptionally well. These people are vital resources for everyone on any side of a conflict. Call them grease-monkeys, gearheads, gadgeteers, techies or whatever, their role is the same, making the toys better and putting them back together after they get broken. Gadgeteers are often a vital part of any team but they are rarely in the spotlight, usually their work is behind the scenes making everyone else’s job easier.
Flesh Constructs
In the nineteenth century, science gave the world steam engines, telephones, vaccines, and dozens of other marvels that form the foundation of modern technological achievement. Despite these glorious accomplishments, this was also the time in which darker ambitions festered in remote castles, basements of sanitariums, and secluded universities. This twisted, “mad” science did not make miracles; it made monsters of flesh and bone.
Evil Clowns
The transient nature of traveling shows such as carnivals and circuses lure all manner of strange characters and mystical entities. lt’s for good reason that carnie folk are highly superstitious; interlopers carry with them a sort of supernatural baggage that flourishes in the soup of sin and innocence that pervades the big top. One of the many types of paranormal denizens of the traveling show are the evil downs.
Deadly Plants
Most plants are quite innocent and harmless, going about their business of turning sun, water, and nutrients into more cells. A few have developed means of protecting themselves from possible “predators” through thorns or irritating poisons. Others, through magic or science, have gone a step further and begun attacking any animals or people around them. This section deals with those that don’t grow much larger than their original plant size.
Atlanteans
Long before the birth of human civilization, the Utopian society of Atlantis existed in peace with their world. These people were masters of science, who ushered in a golden age of enlightenment that brought an end to poverty, war, and strife. As centuries passed, each new generation delved further into the secrets of creation, and their knowledge grew. Soon, nothing would be beyond their grasp. They would possess the power of the gods and bring peace to the universe!
Advanced Humans
Sometimes, one encounters a person who is at the peak of their physical and mental capabilities. They are stronger, faster, and smarter than all chose around them. Such individuals are rare and can often have a tremendous impact on people and situations around chem. History certainly takes note of such men and women, and in the modern era, the media showers them with attention and affection. Some attain this peak status through physical conditioning, whereas others are simply blessed with natural gifts beyond those of their peers.
Androids
A robot is a mechanical construct that’s created to do work; it has no independent thought. An android, on the other hand, is a mechanical construct that can think, learn, and adapt. Thus, mechanical constructs that players may use in the game are, for game system purposes, considered androids.
Thayarr
Legend has it the name “Thayarr” – which is both singular and plural – stems from one philosopher’s observation about their nature in her native language: “They are to us as we are to nothing.” Regardless of the veracity of this Statement, the sentiment is entirely right; to a race such as Thayarr who count the stars themselves as home, the concerns and thoughts of planet-bound peoples are almost too trifling to consider.